SDK

The InstantUV SDK provides a C++ library for efficient creation of high-quality UV maps. It is available for several target platforms (including Windows and Ubuntu builds).

Available features include:

C++ Demo Application 1 (Source Code)

This demo application illustrates by example the basic usage of the InstantUV C++ SDK.
It features decimation, unwrapping to an atlas, and generating normals & occlusion.
If you are interested in evaluating the SDK yourself, please contact us.


ZIP Archive

C++ Demo Application 2 (Source Code)

This demo application illustrates by example the basic usage of the InstantUV C++ SDK.
It features decimation, unwrapping to an atlas, and generating normals & color maps from textured input, with one or multiple textures.
If you are interested in evaluating the SDK yourself, please contact us.


ZIP Archive