instantUV @ SIGGRAPH 2016


The instantUV / instant3Dhub team will be pleased to meet you at SIGGRAPH 2016 in Anaheim.

Conforming with this year’s motto, Render the Possibilities, we will show you what’s technically possible with instant3Dhub and instantUV. If you are interested in meeting us, write us an EMail or directly drop by at the Web3D Consortium’s booth (#755) at the SIGGRAPH exhibition.


Eurographics 2016 Resources Online


InstantUV head Max Limper recently presented a novel method for weighted simplification at Eurographics 2016.

Check out the project page, which provides a PDF of the pre-print, free-to-use source code for algorithm described in the paper, plus a small 3D Web demo.

This method will also become available with instantUV v1.1, which will be released during fall of this year.


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